Source movement speedrunning at its finest. Momentum Mod centralizes and improves upon various community movement game types from various Source games. Play user-created maps, climb the ranked leaderboards, and become a master of each movement discipline.
User impressions will be available when Momentum Mod officially launches.
Momentum Mod is a first-person platforming game built on Valve’s Source Engine that centralizes movement-oriented game modes from various games like Counter-Strike, Team Fortress, Half-Life, and Quake 3. Speed is quite literally the name of the game, with each game mode offering a unique style of play centered around one shared goal: go fast!
Surf
Bunny Hop
Rocket Jump
Sticky Jump
Accelerated Hop
Conc
Climb (KZ)
Defrag
Coming in the future:
Tricksurf
Parkour
For seasoned veterans, Momentum aims to be as close to 1:1 as possible with the existing game modes found on servers, only with added convenience features and improvements as seen below:
Single-player client - no multiplayer game server connection required (no latency, ever)!
Original entities - easier mapping and interesting new opportunities for gamemodes!
Leaderboards, replays and analytics
Replays and analytics - for every run submitted!
Integrated map selector - easy browsing and one-click downloads for maps, all from in-game!
Hassle-free multiplayer - one-click multiplayer with Steam Lobbies (with community-focused dedicated servers coming later!)
Original entities - easier mapping and interesting new opportunities for gamemodes!
For newer players, Momentum Mod aims to be the perfect entry point for those curious about the aforementioned game modes. Being a free-to-play platform means there’s absolutely no barrier to entry with learning any movement, so give it a try, and make sure to preserve your velocity!
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